Blog

CloudNovel's Official Blog

Kickstarter Advice from Sonya

Sonya’s advice on launching a Kickstarter campaign for your visual novel: Start marketing months ahead of when you launch your kickstarter Prepare a press kit Release your demo as soon as possible and start contacting blogs to show them the demo game Do aim too high of a kickstarter goal, pick a price that seems…
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Ocean Paradise

Winners of the Ocean Paradise Jam

Azure Echoes has such great writing, although even though there were some bugs when I chose Cain’s route not Renee’s route, yet the game made me go through Renee’s route anyway. The urban legend pink mermaid story was hilarious, I loved the fortune telling scene. Even though this was a short story, overall it was…
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Ocean Paradise

Ocean Paradise Jam: interview to contestants

The interview this month will be dedicated to our ongoing jam. Let’s take a sneak peek to get an idea of what we’ll be able to see in the contest. The list of interviewed people: Sonya SyntheOtaku ZodiacStories sayuriyukri (no answer) Inari Astara Amethryst OogaBoogAA (no answer) NoveltyDragon Blackgrin (no answer) SpringMetal4316 Xhrystal Halconix (no answer)     Q: Could…
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FishyFeather

Interview with FishyFeathers

This month we will be interviewing FishyFeathers, creator of Insidious (Complete), Rococo Love (Alpha), The Witch of Pondgulch   Q: Let’s start by talking about your games. Your games are quite unique, not something you could see everyday. Where do you get inspiration from? A: Most of my projects start with a dream actually. My dreams tend to…
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Discovering CloudNovelist: Interview with Lenore – Behind the Mechanics

Hello, CloudNovelists. It is I, Sonya, and today I am interviewing one of our very talented game developers, Lenore. Lenore has created Falling for Flags, and other great games currently in the works. Lenore has demonstrated extensive knowledge of using the CloudNovel engine to make fantastic interactive games, and today we will delve into the…
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Discovering CloudNovelist: Interview with DAX – Behind the GUI

Hello, CloudNovelists. This month we’ll be talking about an important element of visual novels that many creators tend to overlook: graphical user interface, known as GUI. In a visual novel, GUI mainly includes textbox, choice box, option buttons/icons, and text. The guest I picked for the interview is DAX, the currently most popular graphic designer…
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New resource Apr 19th

This week Sonya shared with us the sprites of Isis Black, the MC of the first commercial game by CloudNovel: Cafe Rouge. MagykalMystique created a gorgeous princess character and made it free to use! Big thanks to her!    

Engine_News

Engine news Apr 19th

New features Forum has been released!! Still working on it to improve it, but the base features can already be used. You can “follow” to a thread to get notifications when a new post has been added to it. You will be automatically be subscribed to your own threads (can unfollow) Please give us some…
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Engine_News

Engine news Apr 12th

Sonya is back from her break and is working on the forum again. Here are some work in progress screenshots: New feature: The FAQ button has been added to the navigator bar on the top. A new tutorial has been uploaded: for downloaded visual novels How to add Custom Desktop Icon to your Visual Novel…
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Announcing Easter Jam 2019

Spring has come. CloudNovel is organizing a new jam to challenge the creativity of CloudNovelists. The rules of this jam are a bit different from our previous jams. Please read them thoroughly. Every valid entry will be awarded, so don’t be worried about not being able to reach the the top 3.     Main Theme:…
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