Discovering CloudNovelist: Interview with Lenore – Behind the Mechanics
Hello, CloudNovelists. It is I, Sonya, and today I am interviewing one of our very talented game developers, Lenore. Lenore has created Falling for Flags, and other great games currently in the works.
Lenore has demonstrated extensive knowledge of using the CloudNovel engine to make fantastic interactive games, and today we will delve into the mechanics of how Lenore makes these games.
What inspired you to make your games?
How would you describe your style of game development when it comes to making your games?
What was the most complicated idea you had for a game?
What do you like most about game development?
Would you say you like making rpg games more or visual novels more?
What is your favorite feature about the cloudnovel engine?
Who is your favorite character or game you created?
What is your favorite animation in the cloudnovel engine?
Are you a member of the wrecking crew?
And yes, Wrecking Crew and proud! But also sorry for constantly breaking the engine XD